The Cost of Developing an Indie Game: Insights from Fez
The cost to develop an indie game like Fez can vary significantly, depending on a variety of factors. This article delves into the costs involved, providing a comprehensive breakdown and insights into the game's development journey.
Development Team
Fez was primarily developed by Phil Fish and his small team at Polytron. A small indie team typically consists of 1 to 5 people. The salaries for indie developers can range from $30,000 to $100,000 per year, depending on experience and location. For a small team of 3-5 developers working full-time on the project, the total salary cost over 5 years could range from $150,000 to $500,000 or more.
Duration of the Project
The development of Fez took about 5 years, which highlights the time investment and potential salary costs for the development team. Over this period, the total development cost can reasonably be estimated to be in the range of $50,000 to over $500,000.
Tools and Software
Indie developers often use affordable or free tools for development. Popular game engines like Unity or Unreal Engine offer free tiers, but licensing fees can apply depending on revenue. Additional costs for software, including art, sound, and other components, can range from a few hundred to several thousand dollars. For example, licenses for specific game engines, software, and plugins can cost anywhere from $500 to $5,000 or more.
Marketing and Distribution
The cost of marketing can vary widely, from minimal grassroots efforts to more extensive campaigns. A common budget for marketing, which includes social media trailers, events, and other promotional activities, might be a few thousand dollars. For a more extensive campaign, marketing costs could range from $10,000 to $50,000 or more.
Additional Costs
There may also be additional costs for assets such as art, music, and sound design. Hiring freelancers for these roles can add anywhere from a few thousand to tens of thousands of dollars. For instance, a professional artist for a unique art style like Fez could cost $10,000 to $30,000, while a skilled sound designer may charge $15,000 to $35,000.
Total Estimate
In summary, the total cost to develop a game like Fez could range from $50,000 to over $500,000, depending on the specifics of the development process and team. Fez is often noted for its unique art style and complex mechanics, which could influence costs related to art and design. The development of such a game requires careful planning, a dedicated team, and significant financial investment.
It's worth noting that the cost of developing an indie game like Fez can be substantial, and the market potential for such games can also be significant. In 2018, the global mobile gaming revenue accounted for about 50% of total game revenue, and the total value of the market was around $138 billion US.